Cities Skylines fans want these features in the sequel

Cities Skylines II: New Features, Mod Support, and Realistic Buildings

Cities Skylines fans want these features in the sequel
Published by José @ PC Game Spotlight 2 years ago


Cities Skylines II: New Features and Fan Requests

When Cities Skylines II releases, fans are eagerly anticipating big changes to the urban planning game. From more realistic buildings to improved road building tools, here are some of the most important fan requests we've seen so far.

Cities Skylines II is on the horizon, and the time between now and launch day is going to be a wild ride. The original game was such a success that it's no surprise developer Colossal Order and publisher Paradox Interactive are eager to get a sequel out as soon as possible.

Of course, not much is known about the sequel yet. The Snowfall DLC in the original game introduced cold weather climates, but limited them to specific maps. Fans would love to see more diverse weather options in Cities Skylines II, available on any map, not just the ones bundled with the DLC.

Another fan request is for larger maps in Cities Skylines II, with completely unlocked building space. The original game was quite restrictive with zoning, limiting players to a single metropolis instead of allowing them to create sprawling networks of cities. Players hope that the sequel will offer the ability to create multiple metropolises in a single save file, providing space to experiment with different zoning options.

Cities Skylines is known for its attention to small details, such as the way cars interact with pedestrian pathways and the placement of water and sewage pipes along with road infrastructure. This level of detail enhances the gameplay experience, and fans would love to see even more small decorative items in the sequel, including benches, trees, fountains, and statues.

The community has been pushing for more realistic-looking buildings and structures in the game, and it is hoped that Cities Skylines II will deliver on this aesthetic. The original game's zoning system was limited, offering only low-density and high-density options. Fans would love to see a more comprehensive building management system in the new game, allowing for a wider range of building types based on their size.

The modding community played a significant role in the success of the original game, and fans hope that Cities Skylines II will continue to cater to their needs. Rather than releasing game-changing features like pedestrian pathways as separate DLCs, fans want to see these features included in the base game of Cities Skylines II.

Public transport options are crucial in the game, and players are eager for even more variety in Cities Skylines II. Fans would love to see options like bicycles and trams included alongside roads, with the sequel offering more customization options for intersections and the ability to edit sidewalks, trees, and bus lanes.

The road-building tool in the original game was decent, but not without its flaws. Fans hope that the sequel will completely rework the road-building tool, providing more customization options for intersections and the ability to edit sidewalks, trees, and bus lanes.

The inclusion of famous modders from the original game, such as TheMagyar and PimvanNuus, in the development team has raised expectations for Cities Skylines II. It's clear that Colossal Order is aiming to improve on the original in multiple ways, but fans are also eagerly awaiting a release date announcement for Cities Skylines II.

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