Red Dead Redemption 2 menu draws mixed reactions from gamers

The Red Dead Redemption 2 menu draws mixed reactions from gamers, with some criticizing its simplistic design while others defend it.

Red Dead Redemption 2 menu draws mixed reactions from gamers
Published by Noah @ PC Game Spotlight a year ago


The Red Dead Redemption 2 menu draws mixed reactions from gamers

Red Dead Redemption 2 menu draws a range of reactions from the gaming community, with some calling it unplayable and others praising its simplicity. The menu, which launches when you boot up Rockstar’s Open-world game, is the subject of a heated debate in the Red Dead Redemption 2 subreddit, with some defending its design while others criticize it for being uninspired and uncreative.

Many users criticize the menu’s simplistic design, calling it boring and claiming that the developers didn’t care about its aesthetic charm. Others defend the menu, suggesting that the focus was on the game itself rather than the menu’s aesthetics.

“Personally, I don’t think it’s the worst menu,” a user says. “It sets the tone for the first mission, and it changes as the game progresses. I actually like it.”

“It’s not the worst menu ever,” another user replies. “But I do agree with the criticism that it doesn’t look very good.”

Some users compare the menu to that of other similarly simple games, arguing that the developers prioritized gameplay and content over flashy menus.

The conversation turns to the game’s theme. Some say it’s about snow, others say it’s about redemption or American history. One user describes the game as a Western/cowboy open-world game with a good story and enjoyable gameplay.

“I’m sorry, but I have to laugh at this,” another user replies. “The Red Dead Redemption 2 menu is clearly an old wooden ship.”

A few users express disappointment with the menu, calling it unplayable due to its lack of color. One user even jokes that the menu is an old wooden ship.

“The background changes as the game progresses,” another user points out. “It creates a more immersive experience.”

The conversation veers into other games’ menus, with one user mentioning the better menu music in the first Red Dead Redemption.

“Why is there so much drama about a menu?” another user asks. “I mean, it’s only a menu.”

“I like the menu design in Starfield,” another user replies. “I appreciate the scale it conveys.”

The conversation then shifts to criticize the UI and menu navigation in Red Dead Redemption 2. Many users complain about the number of button presses required to access certain parts of the game, something arguably made worse by Rockstar’s decision to hide the map and compass behind the ‘start’ button.

“I don’t think the menu is that bad,” another user replies. “But the UI around the entire game is pretty bad.”

On a positive note, the conversation references a Twitter user’s claim about Starfield’s menu design. The original tweet, which sparked the meme of sharing simple start screens, has earned over 100,000 retweets and over 70,000 likes.

“I don’t know how you can defend the Red Dead Redemption 2 menu,” a user replies. “It’s the same as the Starfield one.”

Another user accuses the original poster of karma farming, while another dismisses the discussion as a meme.

“If you want fresh content we need to stop discussing things like this,” another user says. “It’s been a year and a half since the game came out, after all.”

If you’re looking for something new, we recommend listening to our podcast episode about the Donner Party. It’s a fascinating story that might give you a new perspective on Red Dead Redemption 2.

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