I'm not sure what I was expecting when I clicked on the 'FromSoftware should remake Legacy of Kain' thread, but I'm pretty sure it wasn't this. The whole idea feels so ridiculous that it's hard to believe it wasn't deliberately made as a joke. And yet, the comment thread is filled with earnest, lengthy explanations and defenses of the idea.
The whole thing started as a throwaway joke, with one user suggesting FromSoftware remake a game due to 'some similarities in atmosphere and monster designs.' From there, though, the conversation takes a turn, with some users arguing that FromSoftware's games share a similar aesthetic and could make for a great Legacy of Kain remake.
'FromSoftware's worlds are dark, Gothic, and oppressive,' one user writes, 'and that could make for a great LoK world.' Others point to the Souls-like developer's monster designs and set pieces as similar to those of Legacy of Kain, and even Armored Core's recent release shows that FromSoftware can handle a big, AAA game without issue.
I'm not actually in favor of a Souls-like Legacy of Kain remake, but I do appreciate the defense of FromSoftware's combat. I've played a lot of Souls-likes and enjoyed the combat in most of them, but I do think it can get tedious after a while. I don't mind a few difficult boss encounters, but having to do the same thing over and over against mobs of enemies gets tiresome.
Others argue that FromSoftware's storytelling style, as seen in Sekiro, wouldn't work for Legacy of Kain. I do agree that a new IP doesn't need to be a Souls-like game, but I would argue that new IPs deserve priority over remakes. I'd also argue that Sekiro shows FromSoftware is capable of handling a big, new-ish IP.
I think the bigger takeaway, though, is that there's a real division among users about the appeal of Souls-like combat. Some say they love it and that the games aren't tedious and demanding, while others say they find that style of gameplay boring and repetitive. There are even some who argue that it wouldn't suit Legacy of Kain's heavy narrative focus.
Regardless, I think it's safe to say that a Souls-like Legacy of Kain remake would be a hard sell, especially given the comments from director Fumihiko Yasuda about the reaction to the Souls-like Sorcerous Symphony.
There are also many who oppose the idea of a Souls-like Legacy of Kain remake, with some suggesting that Sony Santa Monica would be a better choice due to their ability to balance story, action, and spectacle. Others express concerns about the difficulty of Souls-like games and prefer a more balanced experience.
Still, there are plenty of supporters of the idea of a Legacy of Kain remake, provided that the original voice cast and writer Amy Hennig are involved. There's even a discussion about the voice actors of the original game, with some confusion about who is still alive.
Whoever handles the remake, I don't think we'll be hearing any Jak and Daxter-style gothic rock any time soon. Thankfully, there's much talk about who should voice the main character, with one user humorously mentioning their love for Jak and Daxter and the character's soul patch.
Many users suggest alternative developers, such as Gunfire Games or Larian Studios, to handle the remake, while others emphasize that not every game needs to be a Souls-like and that new IPs should be prioritized over remakes.
There's also a whole discussion about the voice actors of the original game, with some confusion about who is still alive. One user humorously mentions their love for Jak and Daxter and the character's soul patch, while another says 'I don't want to hear the voice of Kain, I want to be Kain.'
So, what do you think? Is a Souls-like Legacy of Kain remake a good idea, or would you rather see a new Legacy of Kain game in a different style? Let us know in the comments.