Not every magic item in Dungeons & Dragons needs to be a once-in-a-lifetime relic. Sometimes the old faithful works best. Of all the varied treasures and rewards available in D&D, there is little as desirable as the coveted magic item. Beyond their obvious appeal, magic items make a great addition to any adventure as they can enhance abilities, add depth to story, and encourage creative thinking.
Of course, some magic items are better than others, and there are innumerable options to choose from when designing one for your campaign. To make things a little easier, we've picked out ten of the best uncommon magic items available to adventurers. Uncommon quality items are the ones adventurers will spend the most time with, as they can be found at the earliest levels of the game and often maintain their usefulness even up to the highest level adventures.
Ten Best Uncommon Magic Items in Dungeons & Dragons
The Robe of Useful Items is a versatile magic item that can summon a variety of mundane objects, making it useful for any player character. It can summon a crowbar, a lantern, a blanket, a bedroll, a backpack, a tent, a campfire, a set of lockpicks, a set of tools, and a shovel.
Stealthy Rogues will love the Boots of Elvenkind, which provide advantage on stealth checks and make their steps create no sound. Rangers and Rogues are both stealthy characters who often find themselves scouting ahead or trying to sneak past monsters, making these boots a favorite.
The Cloak of Protection provides a +1 bonus to a PC's AC and saving throws. Paladins often wear these cloaks as they are the most likely class to be focusing on their defense, making it particularly useful for them.
Brooms are fantastic vehicles, and the ability to fly with the aid of a Broom of Flying will delight the party. Any ranged damage dealers on the team will appreciate the joys of high flight speed, and the Broom of Flying will enable them to get the drop on foes easily.
Adamantine Armor grants the wearer immunity to critical hits, which is incredibly powerful. Before outfitting the entire party with this armor, however, it's important to check with the DM. Some DMs may not allow Adamantine Armor to exist in their world due to its powerful benefits, so if you're unsure, it's best to ask first.
Pearls of Power are a godsend to spellcasters. They restore a spell slot of 3rd level or lower once per day and are reusable. Most magic items that restore spell slots only do so once, so the Pearl of Power is a valuable item for any spellcaster.
Immovable Rods are a godsend for any party that needs to hold their ground. They can hold up to 8,000 pounds of weight and encourage creative thinking by making it impossible to move the rod unless a magic item or spell is used to do so.
Wands are highly versatile, and the Wand of Web contains seven charges of the Web spell, a powerful low-level control spell. Any spellcaster would be delighted to find this wand, as it can take down foes from a distance and encourages teamwork.
The Weapon of Warning makes the party and their allies immune to being surprised and provides advantage on initiative rolls, making it highly sought after. Not only does the Weapon of Warning make them harder to hit, but it also gives them extra time to plan their actions, making it a valuable asset.
Bags of Holding are a staple item in any adventurer's inventory. With its large interior compartment, a Bag of Holding can hold up to 500 pounds of material. Bags of Holding invite players to come up with all sorts of hijinks while also being incredibly useful.
Eternal Vessel is one of the most powerful magic items out there as it can bring a dead character back to life. A character who dies without an Eternal Vessel is permanently dead, losing all of their levels and abilities.
Ring of Spell Storing contains three spell slots, which can be used to store low-level spells and cast them later, or it can be used to cast spells into a spell slot, instantly restoring it.