All loading screens are liars, apparently

Loading Screens: Deceiving Us All Along

All loading screens are liars, apparently
Published by Liam @ PC Game Spotlight a year ago


Prepare to be shocked, as a gaming conspiracy has been exposed. It seems that our beloved loading screens have been deceiving us for years. Not only have they made us wait, but they have also been manipulating our perception of progress. Comedian Alasdair Beckett-King unknowingly unraveled this secret when he expressed his frustration with smooth loading bars on Twitter.

This innocent tweet triggered a wave of confessions from game developers, who admitted to the widespread practice of faking loading screens. Even renowned creators like Mike Bithell, the mastermind behind games such as Thomas Was Alone and John Wick Hex, confessed to this deceptive strategy. According to Bithell, players actually prefer loading bars that exhibit intermittent pauses and stutters. These apparent hiccups create the illusion of genuine progress, making the experience feel more authentic.

Many other developers came forward to corroborate Bithell's revelation. Rami Ismail, known for his work on various projects, admitted to faking loading bars, extending loading times, and manipulating loading speeds. Raúl Munárriz, CEO of Tequila Works, shared similar experiences, emphasizing that real loading bars induce anxiety. Even Matt Salt from Sumo Digital acknowledged using this technique in games and applications, as players tend to distrust loading screens that are too quick.

While these revelations may shatter our trust in the gaming industry, they provide valuable insights into game development and player psychology. It's fascinating to see how players have come to expect certain inefficiencies, finding comfort in these deliberate delays. Fortunately, not all developers engage in this subterfuge.

One of the honest heroes of the gaming world is Mike Dailly, the creator of Lemmings and a founding father of Grand Theft Auto. Dailly has never resorted to faking loading screens, always striving to make them as smooth and accurate as possible. His commitment to transparency is commendable in an industry rife with deception.

For more in-depth coverage of this gaming revelation, including additional quotes from these developers, as well as our recommendations for the best PC games available right now, visit PC Game Spotlight.

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