Isometric hack and slash aRPGs: A Classic Genre
Isometric hack and slash aRPGs like Diablo and Sacred continue to be a big deal in the world of games like Diablo 4. The genre's old-school charm, simpler mechanics, and nostalgic factor contribute to their enduring popularity.
Some players prefer the dated graphics of games like Diablo I and II and Sacred I and II due to their timeless appeal. Others find the isometric style itself boring and prefer a more modern, 3D setting with a D&D style, as seen in games like Morrowind.
While some players face challenges when playing classics like Sacred, such as lost saves or glitches, the impressive size of Sacred 1 at the time of its release still generates discussion. On the other hand, titles like Sacred 3 lack the same reputation and may have driven people away from the isometric style in general.
Despite the industry's changes, with modern games in this genre often including microtransactions, isometric games remain beloved classics, at least among some gamers.
Timeless Graphics and Aesthetic Appeal
When it comes to graphics, some users prefer the dated, low-resolution art of games like Sacred and Sacred 2 over more modern and realistic art styles, finding it more aesthetically pleasing. Graphics mods like HD mods can enhance the visuals without altering the original graphics, making it easier to understand why these games' charm endures for some.
While some may argue that isometric games with more realistic art styles are timeless, it's worth mentioning that single-player games of this scope are harder to monetize. Diablo Immortal is a prime example of why a full-fledged Diablo 4 may never be released, despite the demand.
If you love isometric games and haven't played any Sacred titles, it's definitely worth giving them a try. They were extremely popular Diablo clones, with Sacred 1 featuring an open-world aspect similar to games like Skyrim, and Sacred 2 offering a story and gameplay that were often praised by fans.
While Sacred 3 was a disappointment and didn't live up to its predecessors, Sacred and Sacred 2 are still considered classics. The sheer size of Sacred 1 was impressive for its time, although many players encountered difficulties finishing games like Sacred due to lost saves or glitches.
Isometric games aren't for everyone, and some users simply find them boring. Others have nostalgia for other Diablo clones like ShadowFlare, which was released after Sacred but before Diablo II. Nevertheless, Sacred and its counterparts are still regarded as classics by many, even as the industry has evolved since the '90s and early '00s.
Games like Diablo 4 demonstrate that this game type is still very much alive. More importantly, it is still beloved by many, as evidenced by the ongoing discussions and demand surrounding games like Sacred.