League of Legends devs aren’t letting data hold the game back

League of Legends developers discuss the new League of Legends Arena mode and changes to the data collection policy.

League of Legends devs aren’t letting data hold the game back
Published by Ethan @ PC Game Spotlight 2 years ago


League of Legends Arena Mode and Data Collection Policy Changes

The League of Legends Arena mode is already off to a great start, with players both casual and competitive enjoying the fresh take on the MOBA. However, Riot is already looking to improve things by making changes to how much data the game collects. While this may sound like it flies in the face of the ‘League of Analytics’ MOBA, the change is actually very much in line with Riot’s ongoing efforts to keep the game fresh and exciting for both casual and competitive players.

In the past, Riot has faced criticism for its data collection policy, which some players have worried will promote a stagnant meta in which players rely too heavily on data-driven strategies. While the developers have previously expressed a desire to avoid such a scenario, it’s clear that they’ve now taken a more proactive approach by instituting a restriction on data.

Restricting Data Collection for a More Dynamic Gameplay

“We have decided to restrict the data we collect on the new Arena to prevent a stagnant meta where players rely on data-driven strategies,” Riot designer Andrei ‘Meddler’ Van Roon says. “The goal there is to promote more diverse gameplay and foster a more dynamic, ever-evolving gameplay experience.”

The decision to restrict data collection was made after observing a trend of players relying too heavily on data-driven strategies in previous game modes. By limiting the data available to players, Riot hopes to create a more dynamic and ever-evolving gameplay experience.

“This is a deliberate move to encourage players to think outside the box and come up with their own innovative strategies,” Meddler explains. “We understand it might be met with mixed reactions from some players – some will appreciate the increased freedom and challenge to come up with their own builds, while others will prefer having more data at their disposal.”

“But on balance we think the long-term benefits of encouraging player creativity outweigh any potential drawbacks, and coupled with the impetus to innovate it should create a gameplay experience that feels fresh and exciting longer-term.” Meddler also notes that this change may also have an impact on the competitive scene, as professional players will have to adapt to a more unpredictable meta.

With this move by Riot, it’s clear that the developer is taking a much more active role in shaping how League of Legends is played. While some players will undoubtedly miss having access to much more data, I personally can’t wait to see what unique strategies emerge as a result.

In addition to this change, Riot has also discussed its plans for the upcoming 3v3 tournament, Worlds Qualifiers, and more. Check out everything you need to know about the upcoming League of Legends World Championship.

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