Opinion: The Decline of Casual Enjoyment in Competitive Gaming

The toxic nature of League of Legends is no secret, but it used to be more enjoyable in its early seasons.

Opinion: The Decline of Casual Enjoyment in Competitive Gaming
Published by Liam @ PC Game Spotlight 2 years ago


The toxic nature of League of Legends is no secret. From the endless cries of “report” in ranked games to the endless salt in competitive esports, it’s no secret that playing League can feel like a never-ending slog. But it used to be a lot more enjoyable in its early days.

I’ve been playing League of Legends since the first season of ranked, and even though I have experienced the joy of climbing the ranked ladder, it has become trickier to enjoy the journey. The meta feels like an inflexible rule, the toxicity of the community is off the charts, and players obsess over rankings and preferred heroes, taking away from the fun.

But this is not just an issue with League of Legends – competitive gaming culture has significantly changed the gaming landscape.

Skill-based matchmaking, ranks, cosmetics, and penalties for leaving have made games more serious and time-consuming. The simplicity of just jumping into a game and having fun without expectations has been lost. The desire to win at all costs has overshadowed the enjoyment of the game.

Even in games without a competitive scene, casual matches or unranked games can offer a more relaxed experience, but some argue that even in these modes, people can be angrier about skill disparities. The surrender epidemic in modern games has also contributed to the negativity.

The graph showing the distribution of skill levels in League of Legends highlights the toxic nature of the middle of the pack. These players often refuse to accept their own shortcomings and blame others, hindering their ability to improve.

While some argue that the deeper understanding of the game is what made it less enjoyable, it is clear that the unhealthy competitiveness has taken over. Even in modes like ARAM, players complain if someone doesn’t follow the optimal build. The pressure to conform to the meta has diminished the freedom to experiment and have fun.

However, it’s important to note that playing off-meta champions or strategies is still possible, especially if you’re not at the highest level. Many players religiously follow the meta, but it’s not a necessity for success. The early days of League of Legends were wild and unpredictable, with broken champions and strategies being discovered.

In conclusion, the decline of casual enjoyment in competitive gaming is evident. The pressure to conform to the meta, the toxic nature of the community, and the emphasis on skill and rankings have taken away the fun of playing games. It’s time to remember the joy of simply playing for the sake of enjoyment, rather than seeking validation through virtual achievements. Let’s bring back the spirit of casual gaming and embrace the unpredictability and freedom it offers. After all, gaming is meant to be fun, not a source of stress.

Opinion: The Decline of Casual Enjoyment in Competitive Gaming

Apex Ranked: A Rat Simulator or a Competitive Nightmare?

As someone who's superior (just kidding), it's amusing to witness the human need for superiority, especially in the gaming realm. Apex ranked mode has always been terrible, and it seems baffling why anyone would subject themselves to it. This season, it has gotten even worse, with changes to the level requirement and an emphasis on ratting (playing passively) that leads to overcrowded endgame circles.

The toxic nature of League of Legends is no secret, but it used to be more enjoyable in its early seasons.

The toxic nature of League of Legends is no secret. From the endless cries of “report” in ranked games to the endless salt in competitive esports, it’s no secret that playing League can feel like a never-ending slog. But it used to be a lot more enjoyable in its early days.

I’ve been playing League of Legends since the first season of ranked, and even though I have experienced the joy of climbing the ranked ladder, it has become trickier to enjoy the journey. The meta feels like an inflexible rule, and players obsess over rankings and preferred heroes, taking away from the fun.

But this is not just an issue with League of Legends – competitive gaming culture has significantly changed the gaming landscape.

Skill-based matchmaking, ranks, cosmetics, and penalties for leaving have made games more serious and time-consuming. The simplicity of just jumping into a game and having fun without expectations has been lost.

While casual matches or unranked games can offer a more relaxed experience, some argue that even in these modes, people can be angrier about skill disparities. The surrender epidemic in modern games has also contributed to the negativity. It seems that the desire to win at all costs has overshadowed the enjoyment of the game.

The graph showing the distribution of skill levels in League of Legends highlights the toxic nature of the middle of the pack. These players often refuse to accept their own shortcomings and blame others, hindering their ability to improve.

In conclusion, the decline of casual enjoyment in competitive gaming is evident. The pressure to conform to the meta, the toxic nature of the community, and the emphasis on skill and rankings have taken away the fun of playing games. It’s time to remember the joy of simply playing for the sake of enjoyment, rather than seeking validation through virtual achievements. Let’s bring back the spirit of casual gaming and embrace the unpredictability and freedom it offers. After all, gaming is meant to be fun, not a source of stress.

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