The next Bethesda game, Starfield, could be the least buggy Bethesda game ever, according to sources at the very top of the quality assurance food chain. While many players express skepticism about such a claim, especially given the long and storied history of bugs in Bethesda games, some also share hilarious anecdotes about their favorite bugs in previous Bethesda games, while others list their top bugs, like a Skyrim boss tripping and dying because it couldn’t spawn its mammoths.
“The most bugs ever found in a Bethesda game was 200,” a source code-named ‘Rover’ reportedly claims. “We expect to find around 100 in Starfield. The engine has really improved since Fallout 4.” Another source, code-named ‘Duke,’ adds that “less hardware-related bugs will slip through because we can’t test every PC out there.”
The report also mentions that Bethesda games have often been accompanied by a deluge of humorous anecdotes about bugs, like mammoths falling from the sky in Skyrim, or the time a Skyrim boss tripped and died because it couldn’t spawn its mammoths. “I would worry if a Bethesda game didn’t have bugs,” one user replies.
Some also list their favorite bugs, like a Skyrim dragon flying through a tower and somehow dying, or another Skyrim dragon flying into the mountaintop and somehow dying. Others mention bugs in other popular games, such as Baldur’s Gate 3 and Red Dead Redemption 2.
“I can’t think of a single game that doesn’t have bugs upon release,” another user replies. “Unofficial patches are pretty much a necessity for Bethesda games.” One also shares their personal experiences of not encountering any bugs in games that are widely criticized for their technical issues, like the highly anticipated Cyberpunk 2077.
“I’ll believe it when I see it,” another replies. “Bethesda games are always super buggy on release, because that’s just the way it is.” Others argue that Bethesda should not be given a pass just because its games are open-world, and that they should not be exempt from criticism if they can’t fix the bugs.
YouTuber YongYea also weighs in, highlighting that “open-world games are almost always buggy on release. Because the complexity, and the freedom that they offer, and that you can have, is inherently going to be more difficult to test.”
Bethesda should be commended for the work it has done on Starfield, but that doesn’t mean they shouldn’t be held responsible for their bugs. “Bethesda has been working on Starfield for years,” one user replies. “That’s something that can’t be understated. But no, I won’t believe it until I see it.”
Another comments, “Bethesda has done a lot to improve their games, like improving the engine, but they still release buggy games. If they can’t fix them, they should at least be called out for it.”
Bethesda games are often accompanied by a deluge of humorous anecdotes about bugs.
Still, many express resignation, accepting the fact that Bethesda games will always be buggy upon release, even if they are increasingly better. “I’m not expecting a flawless experience,” one replies. “I’m just hoping I can play the game without any game-breaking issues.”
Another says, “I know some people are going to be disappointed, but I’m not worried about Bethesda game bugs. I know they’re coming. They always do.”