The Sims 4’s Greek God Legacy Challenge is wild, weird, and wonderful
Experience the unique Greek God Legacy Challenge in The Sims 4 and play through ten generations, each representing a different deity.
Published by José @ PC Game Spotlight a year ago
The Sims 4’s Greek God Legacy Challenge
The Sims 4’s Greek God Legacy Challenge is a self-imposed Sim life goal that sees you playing through ten Sim generations, each representing a different Greek god or goddess. Playing through this challenge requires you to follow a set of rules for each generation, including specific traits and aspirations that help you represent your chosen deity.
The challenge isn’t base-game compatible, so you’ll need expansion packs like Cats and Dogs, Get to Work, and Island Living for the full experience, but the potential is staggering. Each generation has its own goals and gameplay mechanics, with the Apollo-inspired generation focusing on rising through the medical career and mastering music, while the Poseidon generation demands you become a mermaid and date multiple Sims. There are no restrictions on how you play your Sims, with the Greek God Legacy Challenge simply acting as a loose framework for you to experiment with different aspects of The Sims 4.
Sims Forum member CheetahAlyssa came up with the idea for the challenge, and the original ruleset can be found on the Sims Forums, but we’ve adapted them for you below.
Greek God Legacy Challenge rules
Each Greek God Legacy Challenge generation has its own set of goals and gameplay mechanics, with recommendations for specific traits and aspirations you should choose.
Age 1 – Artemis
Goals
Be a baby – earn three happy moods as a baby
Befriend mom – befriend mom as a child
Be a child – earn three happy moods as a child
Be a teen – earn three happy moods as a teen
Goals (optional)
Be outdoorsy – plant a tree, fish, and go fishing at a park
Be social – talk to five sims
Buy a toy – buy a toy for no reason
Goals (optional)
Be social – talk to ten sims
Be outdoorsy – fish, fish at the park, and talk to a fisherman
Buy a toy – buy a toy you don’t want to be just to have it
Buy bait – buy bait to fish
Age 2 – Demeter
Goals
Be a toddler – earn three happy moods as a toddler
Play with toys – play with toys for a total of 30 minutes
Play in water – play in water for a total of 30 minutes
Be a child – earn three happy moods as a child
Goals (optional)
Play with toys – play with toys for a total of 3 hours
Play in water – play in water for a total of 3 hours
Be social – talk to ten sims
Goals (optional)
Play with toys – play with toys for a total of 6 hours
Play in water – play in water for a total of 6 hours
Be social – talk to 20 sims
Goals (optional)
Be social – talk to 30 sims
Be outdoorsy – play in nature for a total of 30 minutes
Be a teen – earn three happy moods as a teen
Goals (optional)
Be social – talk to 40 sims
Be outdoorsy – play in nature for a total of 60 minutes
Be a young adult – earn three happy moods as a young adult
Goals (optional)
Be social – talk to 50 sims
Be outdoorsy – play in nature for a total of 90 minutes
Get a job – get a job
Age 3 – Aphrodite
Goals
Be a child – earn three happy moods as a child
Be social – talk to ten sims
Be flirty – be flirty with one sim for a total of two hours
Go to school – go to school for a total of 16 hours
Be a teen – earn three happy moods as a teen
Goals (optional)
Be flirty – be flirty with ten sims for a total of two hours
Be social – talk to 20 sims
Be flirty – be flirty with one sim for a total of eight hours
Go to school – go to school for a total of 32 hours
Goals (optional)
Get a job – get a job
Age 4 – Zeus
Goals
Be a child – earn three happy moods as a child
Be social – talk to ten sims
Become a kid – become a kid for a total of 8 hours
Become a teen – earn three happy moods as a teen
Goals (optional)
Be social – talk to 20 sims
Become a kid – become a kid for a total of 20 hours
Become a teen – become a teen for a total of 16 hours
Goals (optional)
Get a job – get a job
Age 5 – Hades
Goals
Be a child – earn three happy moods as a child
Become a teen – become a teen for a total of 8 hours
Become an adult – become an adult for a total of 8 hours
Become a young adult – become a young adult for a total of 8 hours
Goals (optional)
Get a job – get a job
Age 6 – Hermes
Goals
Be a child – earn three happy moods as a child
Become a kid – become a kid for a total of 8 hours
Become a teen – earn three happy moods as a teen
Become a young adult – become a young adult for a total of 16 hours
Goals (optional)
Get a job – get a job
Age 7 – Apollo
Goals
Be a child – earn three happy moods as a child
Go to school – go to school for a total of 8 hours
Goals (optional)
Become a teen – earn three happy moods as a teen
Go to school – go to school for a total of 16 hours
Goals (optional)
Go to school – go to school for a total of 32 hours
Become a young adult – become a young adult for a total of 32 hours