Atlas Fallen Difficulty Modes
Looking for the Atlas Fallen difficulty guide? We’ve all been there. You’re about to start a new game, and you’re daunted by the decision of which difficulty mode to pick. You’ve heard horror stories of Dark Souls, but your experience with God of War and Red Dead Redemption 2 tells you that things can be tough but fair. So which is the best for you, and how do you change it?
Atlas Fallen doesn’t flavor its difficulty modes with fun but funky names like Dark Souls and Sekiro: Shadows Die Twice, but the differences are just as stark. Each difficulty mode lowers enemy stats and allows you to deal more damage, but the way you play the game needs to change drastically between each one, and the type of experience you have will differ drastically if you change it halfway through.
Unnamed’s Story
Unnamed’s Story is essentially Atlas Fallen story mode. It’s the mode that Atlas Fallen is going for if you haven’t played a Souls-like game before. It lowers the enemy stats so you can deal more damage to them, even if they’re hitting you. This means you can take more hits, even if you can’t necessarily get out of the way of attacks as easily.
So this is Atlas Fallen’s way of making things more accessible for first-time players of the genre. If you’ve played God of War though, you might think this sounds familiar – if you’re in a pinch, your damage output increases with the Momentum Gauge, making it easier to cut through enemies.
This is still a difficult mode, but it’s nowhere near as tough as Thelos’ Scourge. Think of this as challenging, but not quite as tough as Dark Souls.
Holding the Glove
In Holding the Glove, you’re thrown into the normal difficulty mode. This is what most action-adventure games are like, so if you’ve played something like the aforementioned God of War, Red Dead Redemption 2, or Darksiders 3, this will feel familiar.
Your damage output is lower, and enemies hit harder and take less damage when your Momentum Gauge is high, meaning you have to avoid getting into that situation as much as you can. This is how all Souls-like games work though, so if you’re used to this type of game, it’s the best one to play on.
Thelos’ Scourge
This is the hardest mode by a long way, so if you think normal is going to be a breeze, you’ll want to think again. In Thelos’ Scourge, enemies hit harder, and if you’re getting hit while your Momentum Gauge is high, you can end up taking some serious damage very quickly.
In this mode, your damage output is lower, and you can’t get away with high Momentum Gauge hits as easily as in Holding the Glove. To succeed in Thelos’ Scourge, you’ll want to gear up and master game mechanics like parrying, so you don’t find yourself in a situation where you can’t get out of the way at all.
Now that you know the Atlas Fallen difficulty modes, you can pick one wisely and adapt your playstyle accordingly. If you’re finding the going tough, check out our Atlas Fallen armor sets guide, and our best Atlas Fallen weapons guide to get yourself kitted out for the fight ahead.
Original guide by Ford James.