Mortal Kombat 1's Competitive Edge
Mortal Kombat 1's competitive edge and fluid kombos leave me, a self-professed terrible player, in the dust. But, thankfully, the fighting game’s upcoming release seems to understand that not all players can pull off the Mortal Kombat 1 Fatalities and Battle Royale mode combos, and offers up a slew of options to ensure even the most inept players can enjoy the game.
Great Game for Terrible Players
Many of us struggle online against players who excel at kombos like Russell Crowe in A Beautiful Mind. However, despite my own ineptitude, I find that Mortal Kombat 1 is still a great game even for terrible players like me. The forgiving towers serve as great sandboxes for trying out characters, and kameos are now free and helpful.
I also appreciate that despite the increasing complexity of the fighting game’s mechanics and balance, Mortal Kombat strikes a balance between competitive and casual play. I’m not as excited to win by pulling off a kombo as I am to perform a fatality on a favourite character, or fight alongside them in story or Invasions mode. These extras keep me coming back for more – even despite my embarrassing skills.
Exciting Story and Invasions Modes
The game’s upcoming story and Invasions modes add even more excitement for me. I loved the game’s story in its previous installment, and the new mode looks like a great way to experience the story without having to play online.
Mortal Kombat 11’s story mode offers an experience similar to that of an RPG game – I’m excited to experience this board game-style attached story, as it allows me to avoid the online reality of my own terrible skills. I’m also particularly excited to see what I can uncover in the game’s new mode, which offers a chance to explore the multiversal Scorpion’s journey while avoiding online play and discovering collectibles.
A Place for Terrible Fighters
The pre-order beta and Gamescom reveal assure me – and I’m sure many other terrible fighters like me – that there’s still a place for us in the upcoming game. The increasing complexity of not only the fighting game but also the genre’s multiverse will likely continue to push players away unless they offer multiple options to embrace all skill levels.
In the reveal trailer, we see Scorpion fighting on a boat, in a city, and on a mountain – all of which are new environments.