Is motion blur pointless or pivotal in games?

Opinion: Motion blur in games - pointlessly divisive or pivotal?

Is motion blur pointless or pivotal in games?
Published by Noah @ PC Game Spotlight 2 years ago


Opinion: Motion Blur in Games - Pointless or Pivotal?

Motion Blur is a highly debated graphical feature in Video Games, with many players expressing their dislike for it. While some players express their preference for it, others claim that it can cause headaches and motion sickness. Some players also join in, stating that motion blur adds nothing to the gaming experience and can even induce nausea.

Players also mention other graphical features they prefer to disable, such as screen shake, vibration on mobile devices, and triple-buffered Vsync. Additional disliked features include bloom, camera shake, and head bobbing, which some find frustratingly difficult to disable in certain games.

In contrast, there are players who appreciate motion blur for its ability to enhance immersion. They argue that motion blur can add fluidity to actions like sword swings and contribute to a more realistic gaming experience.

Subtitles are another point of contention, with some players preferring to have them on for maximum immersion and others finding them distracting. While some players prefer to have them on for maximum immersion, others argue that having them on by default is beneficial, especially for players who rely on them due to hearing impairments.

Chromatic aberration, depth of field, and field of view are also mentioned as features that players often adjust to their personal preferences. A humorous comment suggests that players who grew up with Goldeneye may have a preference for inverted Y-axis controls.

The discussion expands to include opinions on subtitles in other forms of media, with some users finding them helpful and others considering them unnecessary.

Surprisingly, there are a number of downvotes received by those sharing their opinions, with one user highlighting “the importance of subjective viewpoints” regarding motion blur. There is a mention of Digital Foundry’s preference for motion blur, which is not shared by all users.

Console players note that motion blur can be more effective on consoles compared to PCs due to optimization differences. Examples of games where motion blur is considered better are brought up, such as Forza.

Here are a few other graphical features that players often find unnecessary or problematic:

  • Bloom
  • Screen shake
  • Camera shake
  • Head bobbing

There are also some players who appreciate motion blur for its ability to enhance immersion. They argue that motion blur can add fluidity to actions like sword swings and contribute to a more realistic gaming experience.

While some consider motion blur to be a necessary feature that should be on by default, others point out that it can be used to mask performance and graphics issues.

The discussion also expands to include opinions on subtitles in other forms of media, with some users finding them helpful and others considering them unnecessary.

In general, it seems that players have a range of preferences when it comes to graphical features in games, and it would be ideal for game developers to provide robust options for customization. Ultimately, the choice to enable or disable motion blur should be left to the player’s discretion, allowing them to tailor their gaming experience to their personal preferences.

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